MY JOURNEY
Jaber's final major project was created in Autodesk Maya; based on an environment scene shot. What inspired Jaber for this project is from a young age he took part in multiple eSports tournaments as well as watching a great deal of Pixar films. So he wanted to produce something that was similar in relation to the style they use. He wants to get into the VFX industry as an Environment artist, Jaber created a project that would require him to use an array of skills that he has learnt over the course of his time at UWL.
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These skills include:
Keying, Rotoscoping, Clean-up, Matchmoving, Digital Matte Painting, CG element creation using Maya grains, Bifrost using Maya, Rigging using Maya, xGen using Maya, UV Map texturing using Substance Painter, Compositing using Adobe After Effects.
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LinkedIn Profile- http://www.linkedin.com/in/jaber-imran-88a670195
Instagram- @JaysVfxLab
Digital Sketchbook- https://imranjaber.wixsite.com/my-site